Friday 21 September 2012

Killer Core–Reloaded

So, I have been quiet for a bit, and this is why, Killer Core. Way back when I was first getting into XNA I started this game, based on an old classic ZX Spectrum game called Starquake and I loved that old game.

I have to say a big thanks to Mark Neale as he has taken on the mantle of Physic programmer on this project and without his input, I/we would be no where near this stage.

We are still a long, long way off making this a game, but I just wanted to post what we are up to and where we are with it. I just hope this time around the game gets finished :)